PhysX Physics and FontsApril 24th, 2010, 09:36AM
Posted by: JarkkoL
New public source code release of Spin-X Engine have been released and is available in our SourceForge SVN repository (or as a single downloadable GNU tarball).

Amongst many other features, this release features initial NVIDIA PhysX physics engine integration for rigid body dynamics and physics asset pipeline and WYSIWYG editor for bitmap fonts. For complete list of new features, you can check the detailed changelist of the release.
Spin-X Engine Community Launch!January 30th, 2010, 01:19PM
Posted by: JarkkoL
Spin-X Engine Community was launched today to provide support and resources for Spin-X Engine users as well as general technology community for game development. You can read more about it from here.
Going Green with DreamHostJanuary 3rd, 2010, 01:22PM
Posted by: JarkkoL
Green Web Hosting! This site hosted by DreamHost. To enable improvements and growth of Spin-X Engine website and to contribute in making our planet a little bit healthier, we have moved all our website hosting to DreamHost. I hope you enjoy our new home!